Reference Library
Reference Library for Dreamcatcher v0.9.5 public documentation.
Package Inventory
Official public inventory: 925 files, 775 GDScript files, 376 classes, 116 custom types, 29 autoloads, 24 tools, 18 generated types, 57 resource scripts, 51 modules, 154 templates.
Open →Generated Asset Types
Reference for the 18 generated asset registry types retained in v0.9.5.
Open →Assignment Keys
Understand assignment metadata and supported-field writes without assuming universal gameplay wiring everywhere.
Open →Resource Scripts
Reference overview for 57 resource/data scripts in the v0.9.5 package.
Open →Autoload Services
Beginner-safe explanation of 29 module-gated runtime/editor services, including the opt-in DreamBindings coordinator.
Open →Custom Node Types
Overview of 116 registered custom node types, including the v0.9.5 binding runtime nodes.
Open →Module IDs
Reference for 51 module IDs, including the additive Workflow Bindings module.
Open →Genre DNA Catalog
Universal + 42 Genre DNA choices for workflow setup.
Open →Template Catalog
154 scene templates as starting points for editable Godot scenes.
Open →Localization
Translated editor strings and localization boundaries.
Open →Other Included Documents
README, changelog, release notes, guarantees, extensibility, brand, and third-party notices.
Open →Glossary
Plain-language definitions for first-time Godot and Dreamcatcher users.
Open →