Reference Library
Reference Library for Dreamcatcher v0.9.4 public documentation.
Package Inventory
Official public inventory: 866 files, 729 GDScript files, 337 classes, 113 custom types, 28 autoloads, 24 tools, 18 generated types, 47 resources, 50 modules, 154 templates.
Open →Generated Asset Types
Reference for the 18 generated asset types in v0.9.4.
Open →Assignment Keys
Understand assignment metadata and supported-field writes without assuming universal gameplay wiring everywhere.
Open →Resource Scripts
Reference overview for 47 data/resource scripts.
Open →Autoload Services
Beginner-safe explanation of 28 runtime/editor services and what not to edit directly.
Open →Custom Node Types
Overview of 113 registered custom node types.
Open →Module IDs
Reference for 50 module IDs and how users should interpret them.
Open →Genre DNA Catalog
Universal + 42 Genre DNA choices for workflow setup.
Open →Template Catalog
154 scene templates as starting points for editable Godot scenes.
Open →Localization
Translated editor strings and localization boundaries.
Open →Other Included Documents
README, changelog, release notes, guarantees, extensibility, brand, and third-party notices.
Open →Glossary
Plain-language definitions for first-time Godot and Dreamcatcher users.
Open →