Scene Composer
User-facing reference for the Scene Composer tool.
Scene Composer
Status: Stable
Category: Creation
Use it when: you want a starter scene instead of an empty scene tree.
First task
Create one Platformer or Action RPG starter scene and save it.
Inputs
Enabled plugin and selected Genre DNA.
Outputs
A saved scene or template-derived scene inside your project.
How it connects
Usually comes after Genre DNA and before Visual Logic, UI, and validation.
Common mistakes
Confusing .tscn file counts with template entries; editing template source instead of saved scene.
Validation
Open the saved scene, run validator, and verify it can be played or inspected.
First safe task
- Open the tool from Dreamcatcher.
- Start with one tiny project-owned output.
- Save or apply only one change.
- Run Content Validator or Quick Play before expanding.
Success looks like
The output exists in the expected project location, related references are visible in the Inspector/tool UI, and no validator error points to a missing path or deleted resource.
Common mistake
Stacking several generated outputs or gameplay connections before checking one simple result first.
