Installation

Copy the addon, enable Dreamcatcher, and confirm the project opens safely.

v0.9.5Godot 4.6–4.74.7.1 recommendedCurrent
This page summarizes the current v0.9.5 workflow and keeps Early Access boundaries clear.

Requirements and installation

Requirements

  • Dreamcatcher v0.9.5 targets Godot 4.6–4.7, with Godot 4.7.1 recommended. Exact build-level release evidence remains in the technical QA matrix.
  • A Godot project. First-time users should start in a clean test project before using Dreamcatcher inside an existing project.
  • The addons/dreamcatcher/ folder from the Dreamcatcher release.
  • No third-party Godot add-on is required by the plugin files themselves.
  • Exporting still requires the normal Godot export templates and platform-specific requirements.

Install Dreamcatcher

  1. Create or open a Godot 4.6–4.7 project. Godot 4.7.1 is recommended.
  2. Copy the plugin folder into your project so the path is exactly:
your_project/
├── addons/
│  └── dreamcatcher/
│    ├── plugin.cfg
│    └── plugin.gd
├── project.godot
└── ...
  1. Open the project in Godot.
  2. Go to Project → Project Settings → Plugins.
  3. Enable Dreamcatcher.
  4. Restart Godot if panels do not appear immediately.

Common mistake: double nesting. This is wrong:

addons/dreamcatcher/dreamcatcher/plugin.cfg

Correct path:

addons/dreamcatcher/plugin.cfg