Scene Composer Workflow

Use templates as editable starting points, not locked output.

v0.9.4Godot 4.7 stable4.6.3 supportedCurrent
This page summarizes the current v0.9.4 workflow and keeps Early Access boundaries clear.
Public user route: follow this in small steps. After each meaningful change, run a validation check or Quick Play before adding the next system.

Scene Composer

Scene Composer is the place to browse, create, duplicate, and export scenes from templates. The current package README identifies 154 unique Scene Composer template entries, while the package itself contains 36 bundled .tscn scene/runtime UI files. Public docs should use that distinction instead of saying only “36 scene templates.”

Use Scene Composer when you want to:

  • Start from a template instead of a blank scene.
  • Create a first playable scene quickly.
  • Explore genre-specific starter scenes.
  • Duplicate a scene safely before experimenting.
  • Export or save a template-derived scene into your project.

Beginner task: create a Platformer or Action RPG test scene, save it, validate it, and run Quick Play before editing it deeply.

Understanding scene-template counts

Dreamcatcher has several scene/template numbers because they describe different things:

  • 154 unique DreamTemplateData templates exist in the template data registry.
  • These are merged through 43 internal template data groups.
  • The Scene Composer UI currently shows 36 visible category groups.
  • Those visible groups currently list 149 unique template names.
  • The package separately contains 36 bundled .tscn files used for scenes, UI, demos, or editor/runtime surfaces.

So if you see “154 templates” and “36 .tscn files,” they are not contradictory. They count different parts of the package.

Understanding scene-template counts

Dreamcatcher has several scene/template numbers because they describe different things:

  • 154 unique DreamTemplateData templates exist in the template data registry.
  • These are merged through 43 internal template data groups.
  • The Scene Composer UI currently shows 36 visible category groups.
  • Those visible groups currently list 149 unique template names.
  • The package separately contains 36 bundled .tscn files used for scenes, UI, demos, or editor/runtime surfaces.

So if you see “154 templates” and “36 .tscn files,” they are not contradictory. They count different parts of the package.