Performance Panel
User-facing reference for the Performance Panel tool.
Performance Panel
Status: Stable
Category: System
Use it when: you need to inspect runtime performance and budgets.
First task
Open the panel during Quick Play and note FPS/budget warnings.
Inputs
A running scene or test build.
Outputs
Performance readings and budget warnings.
How it connects
Use after a prototype exists, especially before export preflight.
Common mistakes
Optimizing before gameplay works; ignoring generated asset load costs.
Validation
Compare readings before/after changes and test in exported build if possible.
First safe task
- Open the tool from Dreamcatcher.
- Start with one tiny project-owned output.
- Save or apply only one change.
- Run Content Validator or Quick Play before expanding.
Success looks like
The output exists in the expected project location, related references are visible in the Inspector/tool UI, and no validator error points to a missing path or deleted resource.
Common mistake
Stacking several generated outputs or gameplay connections before checking one simple result first.
