Learning Paths
Existing Project Adoption
Add Dreamcatcher to an existing project carefully with backups and small validation steps.
v0.9.4Godot 4.7 stable4.6.3 supportedCurrent
This page summarizes the current v0.9.4 workflow and keeps Early Access boundaries clear.
Scenario G: Existing project adoption
Goal: add Dreamcatcher to an existing Godot project without damaging it.
Tools: Backup → Install plugin → Module Manager → Content Validator → Separate test scene.
- Back up the whole project folder.
- Open the copy, not the original.
- Install and enable Dreamcatcher.
- Do not move existing files yet.
- Create one separate Dreamcatcher test scene.
- Run Content Validator and read warnings before applying fixes.
- Adopt tools gradually: Scene Composer, Visual Logic, Generated Asset Browser, then other systems.
Done when: the existing project still runs, the test scene works, and validation results are understood.
Can I use Dreamcatcher in an existing project?
Yes, but first test in a clean project and back up your existing project before enabling a large plugin.
