Cinematic Editor
User-facing reference for the Cinematic Editor tool.
Cinematic Editor
Status: Stable
Category: Creation
Use it when: you need cutscenes, camera moves, timed events, or presentation beats.
First task
Create a small intro moment: camera focus → dialogue → return control.
Inputs
A scene, camera, target object/NPC, and optional dialogue/audio.
Outputs
Cinematic sequence/timing setup.
How it connects
Connects to Narrative Weaver, Sound Studio, Animation Studio, and Visual Logic.
Common mistakes
No return-to-control step; missing camera target; unvalidated dialogue/audio.
Validation
Quick Play the sequence and confirm control returns properly.
First safe task
- Open the tool from Dreamcatcher.
- Start with one tiny project-owned output.
- Save or apply only one change.
- Run Content Validator or Quick Play before expanding.
Success looks like
The output exists in the expected project location, related references are visible in the Inspector/tool UI, and no validator error points to a missing path or deleted resource.
Common mistake
Stacking several generated outputs or gameplay connections before checking one simple result first.
