Procedural Toolkit
User-facing reference for the Procedural Toolkit tool.
Procedural Toolkit
Status: Stable
Category: Asset
Use it when: you want to generate maps, sprites, palettes, audio, VFX, or helper content.
First task
Generate a small dungeon/map/icon/palette and register it.
Inputs
A generation goal and safe project output folder.
Outputs
Generated output, registry record, metadata/report where supported.
How it connects
Feeds Generated Asset Browser, Map Editor, Database, Sound Studio, and validation.
Common mistakes
Generating many tests without naming/validating; ignoring reports; overwriting useful outputs.
Validation
Inspect record, preview/report, output path, and validation status.
First safe task
- Open the tool from Dreamcatcher.
- Start with one tiny project-owned output.
- Save or apply only one change.
- Run Content Validator or Quick Play before expanding.
Success looks like
The output exists in the expected project location, related references are visible in the Inspector/tool UI, and no validator error points to a missing path or deleted resource.
Common mistake
Stacking several generated outputs or gameplay connections before checking one simple result first.
