Ideation Board

User-facing reference for the Ideation Board tool.

v0.9.4Godot 4.7 stable4.6.3 supportedReference
Tool pages are written for users and buyers; they explain what to use, what to avoid, and where v0.9.4 boundaries are.

Ideation Board

Status: Stable
Category: Creation
Use it when: you need to plan a game loop before building.

First task

Define your first playable loop in 5 cards: player, goal, obstacle, reward, test.

Inputs

A rough game idea.

Outputs

Planning cards/notes that guide your first prototype.

How it connects

Comes before Scene Composer and helps avoid feature overload.

Common mistakes

Planning huge scope; never converting cards into a small playable test.

Validation

Check that the board defines one small testable loop.

First safe task

  1. Open the tool from Dreamcatcher.
  2. Start with one tiny project-owned output.
  3. Save or apply only one change.
  4. Run Content Validator or Quick Play before expanding.

Success looks like

The output exists in the expected project location, related references are visible in the Inspector/tool UI, and no validator error points to a missing path or deleted resource.

Common mistake

Stacking several generated outputs or gameplay connections before checking one simple result first.

v0.9.4 boundary: use this tool through visible Dreamcatcher UI, generated assets, resources, templates, and validation workflows. Avoid editing plugin scripts directly unless official advanced documentation specifically tells you to.