Requirements
Use Godot 4.7 stable for new projects. Godot 4.6.3 is also supported for existing 4.6.x projects.
For your first test, use a clean project so plugin setup is easy to confirm.
Install Dreamcatcher, enable it in Godot, open the main dock, and run your first tiny test scene.
The written guide is ready now. Follow the setup steps below to get started safely.
Dreamcatcher is installed, visible, enabled, and able to run a first test scene.
Follow this sequence before exploring the rest of Dreamcatcher. It keeps the learning path small and safe.
Use Godot 4.7 stable for new projects. Godot 4.6.3 is also supported for existing 4.6.x projects.
For your first test, use a clean project so plugin setup is easy to confirm.
Extract the Dreamcatcher package.
Copy the plugin folder so the final path is res://addons/dreamcatcher/plugin.cfg.
Avoid double nesting such as res://addons/dreamcatcher/dreamcatcher/plugin.cfg.
Open Project → Project Settings → Plugins.
Find Dreamcatcher and enable it.
Restart Godot if the dock does not appear immediately.
Create a new scene.
Save it inside your project.
Open Dreamcatcher and create one small test scene or test output.
Run the project or use Quick Play if available.
The written guide is available now. Optional videos and screenshots are coming soon.
In this quick start, we install Dreamcatcher, enable it in Godot 4.7 stable or Godot 4.6.3, open the main dock, and create one tiny test scene. The goal is not to explain every feature. The goal is to confirm that your setup works.